Python is a versatile programming language known for its simplicity and ease of use. When it comes to creating graphical user interfaces (GUIs), Python provides several options, with tkinter being one of the most popular libraries for building GUI applications.
In this detailed tutorial, we will cover the basics of creating modern GUIs using tkinter in Python. By the end of this tutorial, you will have a solid understanding of how tkinter works and be able to create your own GUI applications with ease.
Getting Started with tkinter:
To get started with tkinter, you first need to make sure that it is installed on your system. Most versions of Python come with tkinter pre-installed, so you should be ready to go out of the box.
To create a basic tkinter window, you can start by importing the tkinter module and creating an instance of the Tk class. Here’s an example of a simple tkinter window:
import tkinter as tk
window = tk.Tk()
window.title("My First GUI Application")
window.mainloop()
When you run this code, you will see a basic window with the title "My First GUI Application." The mainloop()
method is essential for tkinter applications as it runs an infinite loop that waits for user input and events.
Adding Widgets to the GUI:
Now that you have a basic window, it’s time to add some widgets to make your GUI more interactive. Widgets are the building blocks of tkinter applications and include buttons, labels, text boxes, and more.
Let’s add a button widget to our window:
button = tk.Button(window, text="Click Me!")
button.pack()
In this example, we created a button widget with the text "Click Me!" and used the pack()
method to add it to the window. The pack()
method is one of several geometry managers in tkinter that help you arrange widgets within a window.
Handling Events:
Once you have widgets in your GUI, you can add event handling to make them interactive. Event handling allows your GUI to respond to user actions such as clicking a button or entering text in a textbox.
Let’s add a simple event handler to our button that changes the text of the button when it is clicked:
def change_text():
button.config(text="Button Clicked!")
button = tk.Button(window, text="Click Me!", command=change_text)
button.pack()
In this example, we defined a change_text()
function that changes the text of the button when called. We then passed this function as an argument to the command
parameter of the Button constructor, so it will be executed when the button is clicked.
Building a Complete GUI Application:
Now that you have the basics of tkinter down, you can start building more complex GUI applications. You can combine different widgets, arrange them in different layouts, and add styling to make your GUIs more visually appealing.
Here’s an example of a complete GUI application with multiple widgets and event handling:
import tkinter as tk
def change_text():
button.config(text="Button Clicked!")
window = tk.Tk()
window.title("My First GUI Application")
label = tk.Label(window, text="Hello, World!")
label.pack()
button = tk.Button(window, text="Click Me!", command=change_text)
button.pack()
entry = tk.Entry(window)
entry.pack()
window.mainloop()
In this example, we added a label widget and an entry widget to our window in addition to the button. The entry widget allows users to input text, and you can retrieve the text from it using the get()
method.
Conclusion:
Creating modern GUIs in Python with tkinter is a great way to build interactive applications with a clean and elegant user interface. In this tutorial, we covered the basics of tkinter, including creating windows, adding widgets, handling events, and building complete GUI applications.
By mastering tkinter, you will be able to create sophisticated GUI applications for a variety of purposes, from simple utilities to complex data visualization tools. The possibilities are endless, so start experimenting with tkinter and unleash your creativity in building modern GUIs with Python.
You can get the course here: https://www.udemy.com/course/learn-python-by-creating-10-apps/?referralCode=E9A57E5281220E6E8396
Amazing course. The only difficulty for me is keeping concentrated so I don't miss typing what you have typed; obviously it goes wrong when I miss something.
Learning by correcting yourself and revisiting code to do it better is a really great device you use.
I am at 17:00:00 and working with ImageOps and I get "TypeError: 'module' object is not callable". The line is where we zoom using ImageOps. It seems to not like border using the dictionary stored DoubleVar with or without the get() method,
I have to figure this out and hopefully develop my own debugging skills.
You're not just a teacher. Thank you for all of your amazing workflow. That's too much 🎉❤ keep it up!
Jackson Timothy Garcia David Jackson Deborah
1:51:50 ignore me just a time stamp
Clark Mary Harris Deborah Perez Frank
12:38:00
This is a great video. But it is way to long to be one video without timestamps. It would be really great if you could insert the timestamps to jump to specific parts of the video or make a playlist with one video for every new GUI in this Video.
Lewis Eric Lewis Elizabeth Young Edward
01:32:34 – Buttons with arguments
you are my light
Garcia Larry Johnson Kenneth Johnson Robert
Harris Daniel Hernandez Anthony Williams Michael
Lewis Richard Martin Ronald Brown Angela
Young Betty Clark Jessica Lopez Amy
🫶🏻
1:30:27
how can I learn this I started java last week and i'm struggling.
tooooooooooooooooooooooooooooo long
but a good course
NOT MY COMMENT, just putting this here for easier use for me
Timestamps:
00:00:00 – Intro
00:01:05 – Overview of tkinter + demo app
00:21:27 – Basic widgets
00:40:36 – Gettings and setting widget data
00:54:19 – Tkinter variables
01:06:06 – Buttons
01:32:34 – Buttons with arguments
01:40:37 – Events
01:53:40 – Combobox & Spinbox
02:10:08 – Canvas
02:34:41 – Treeview (Tables)
02:49:24 – sliders
03:08:49 – Frames & parenting
3:20:30 – Tabs
3:27:52 – Menus
3:46:51 – Customizing the window
04:04:28 – Layout intro
04:22:29 – Pack
04:46:18 – Pack + Parenting
05:01:46 – Grid
05:24:30 – Place
05:45:20 – Understanding widget sizes
05:51:34 – Stacking widgets
06:01:07 – Toggling widgets
06:17:28 – Combining layout methods
06:36:59 – Using classes
07:05:21 – Creating widgets in classes
07:25:56 – Responsive layouts
07:56:51 – Understanding scrolling
08:17:47 – Creating a scrollable frame
08:49:39 – Multiple windows
09:03:04 – Styling
09:17:50 – Using themes
09:25:49 – Colors
09:34:28 – Customtkinter
09:54:17 – Creating a ctk app
10:00:42 – ttkbootstrap
10:13:42 – ttkbootstrap editor
10:16:55 – ttkbootstrap extra widgets
10:40:11 – Animating widgets
11:11:03 – Using images
11:42:59 – Image animations
12:15:34 – Changing the title bar color
12:27:12 – BMI setup
12:36:54 – BMI widgets
13:01:04 – BMI functionality
13:16:01 – Metric units
13:24:57 – Imperial units
13:43:09 – Calculator setup
13:57:58 – Output labels
14:10:31 – Button setup
14:25:16 – Image buttons
14:34:58 – Number buttons
14:47:38 – Math buttons
15:00:32 – Calculator logic
15:21:45 – Extra operations
15:33:02 – Editor setup
15:46:19 – image import
15:57:28 – Scaling the image
16:10:39 – Closing the image
16:16:45 – Creating the menu
16:34:26 – Manipulating the image
16:56:17 – Managing the menu data
17:23:39 – Applying the effects
17:42:28 – Reverting the effects
17:53:44 – Creating the export panels
18:14:43 – Exporting the image