Creating apps in Python using Tkinter is a fun and rewarding experience for programmers of all skill levels. Tkinter is a built-in library in Python that allows you to create graphical user interfaces (GUI) for your applications. In this tutorial, we will walk you through the steps of creating a simple app using Tkinter.
Step 1: Set up your development environment
Before you start creating your app, make sure you have Python installed on your computer. You can download the latest version of Python from the official website (https://www.python.org/downloads/). Once you have Python installed, you can start creating your app using Tkinter.
Step 2: Import the Tkinter library
To start using Tkinter in your app, you need to import the library at the beginning of your Python script. You can do this by adding the following line of code to your script:
import tkinter as tk
Step 3: Create a main window
The main window of your app is called the root window in Tkinter. You can create the root window by instantiating a Tk() object. This object represents the main window of your app and allows you to add widgets to it. Here’s an example of how to create the root window:
root = tk.Tk()
root.title("My First Tkinter App")
Step 4: Add widgets to the main window
Widgets are the building blocks of your app’s user interface. You can add various types of widgets to the root window, such as labels, buttons, text boxes, and more. To add a widget to the root window, you need to create an instance of the widget class and use the pack() method to display it on the window. Here’s an example of how to add a label widget to the root window:
label = tk.Label(root, text="Hello, World!")
label.pack()
Step 5: Create event handlers
Event handlers are functions that are called when a specific event occurs, such as clicking a button or entering text in a text box. You can create event handlers by defining functions that perform specific actions when the event is triggered. Here’s an example of how to create an event handler for a button click event:
def on_button_click():
print("Button clicked!")
button = tk.Button(root, text="Click Me", command=on_button_click)
button.pack()
Step 6: Run your app
Once you have finished creating your app, you can run it by calling the mainloop() method on the root window object. This method starts the event loop that listens for user input and updates the app’s display. Here’s an example of how to run your app:
root.mainloop()
Congratulations! You have successfully created a simple app using Tkinter in Python. This is just a basic introduction to creating apps in Tkinter, and there are many more features and capabilities that you can explore. Tkinter is a powerful library for creating GUI applications in Python, and with practice and experimentation, you can create complex and interactive apps for a wide range of purposes. Happy coding!
Thank you very so much b001 for this video clip for Python very hellp for me that's is so chill for beginners
A great well explained tutorial on the tkinter module…
There is a form you that You Can Work With HTML and python ?
very informative. thank you.
I get this error: "AttributeError: partially initialized module 'tkinter' has no attribute 'Tk' (most likely due to a circular import). Did you mean: 'tk'?" for some reason and tkinter works on the regularf python 3.11 app but not in visual studio, any fixes?
2:03 that moment when the narrator says 'I have a video on this…' but gives no link…😖 and expect you to find it within over 100+ videos
found it tho😮💨https://youtu.be/o4XveLyI6YU
I'm new to this, so this might be a silly question, but how would we go about using this app on our mobile phones?
I'm working on a mac and followed your code exactly, but for whatever reason the background color wasn't changing for me. My text just had a weird dark grey effect surrounding it, almost like the text, button, etc all were in "dark mode", while the rest of the frame was white
If this is an intro video about tkinter, why make it more complicated by putting in a class? Why not just make it as simple as possible and avoid the class altogether
import tkinter as tk
from tkinter import ttk
class App():
def __init__(self):
self.root = tk.Tk()
self.root.geometry('350×200')
self.root.title('Text App')
self.mainframe = tk.Frame(self.root, background='white')
self.mainframe.pack(fill='both', expand=True)
self.text = ttk.Label(self.mainframe, text='Hello World', background='white', font=("Brass Mono", 30))
self.text.grid(row=0, column=0)
self.set_text_field = ttk.Entry(self.mainframe)
self.set_text_field.grid(row=1, column=0, pady=10, sticky='NWES')
set_text_button = ttk.Button(self.mainframe, text='Set Text', command=self.set_text)
set_text_button.grid(row=1, column=1, pady=10)
color_options = ['red', 'blue', 'green', 'black']
self.set_color_field = ttk.Combobox(self.mainframe, values=color_options)
self.set_color_field.grid(row=2, column=0, sticky='NWES', pady=10)
set_color_button = ttk.Button(self.mainframe, text='Set Color', command=self.set_color)
set_color_button.grid(row=2, column=1, pady=10)
self.reverse_text = ttk.Button(self.mainframe, text="Reverse Text", command=self.reverse)
self.reverse_text.grid(row=3, column=0, sticky='NWES', pady=10)
self.root.mainloop()
return
def set_text(self):
newtext = self.set_text_field.get()
self.text.config(text=newtext)
def set_color(self):
newcolor = self.set_color_field.get()
self.text.config(foreground=newcolor)
def reverse(self):
newtext = self.text.cget('text')
reversed = newtext[::-1]
self.text.config(text=reversed)
if _name_ == '__main__':
App()
what do i do if .pack() isnt recognized? (sorry for bad english)
10:14 why isn't it self.text_set_button?
Great video! Very clear and professional!
Great video!!! This made me understand both classes and tkinter way better you're the king!!!!
tnx supper helpful and super easy to read tnx allot subbed and liked<3
Your demo would have looked better if you had added a 'pady' to your widgets.
Hey, b001.
How does one read through the Python documentations ? I want to learn python (of course), and sometimes I don't find the tutorial for the things that I'm looking for, so I resort to read the python documentation (of course). But that's where I hit the wall because (let's face it) the python docs look like a conterintuitive mess of hard to read texts.
And if that wasn't enough, there are things that they assume we are already familiar with. For example: I tried to go through the file handling package and they at some point mentioned that I should use streams instead, which I have never heard of and don't know how to work with. After some months of roaming through the internet, I kind of understood how streams work but I still can't wrap my head around how I can use them, especially in python.
Ok. not knowing what streams are might be a knowledge or skill issue on my side. That's fair. BUT WHERE I ALMOST RAGEQUIT is that the Tkinter package docs doesn't look complete !!!
Like: for each widget I don't even know what the possible keyword arguments are, what are all the methods, or limitations !!! I even resorted to use the help() function in the terminal but it's veeerrrryyyy inconvenient and sometimes I couldn't even scroll back all the way up to look at something because there was simply too much text for the windows powershell to show !!!!
The python docs is the second most frustrating documentation I have ever read tbh but I am eager to learn the language. Ugh.
help the reverse text isn't working i put in "lonely tylenol" and it didn't work
Thank you.
Make a video about introspection and annotration in Python