Deep Q-Learning in PyTorch – A Tutorial Series on Reinforcement Learning DQN Implementation (Part 1)

Posted by


In this tutorial, we will be discussing how to implement Deep Q-Learning in PyTorch, a popular open-source machine learning library, for solving reinforcement learning tasks. We will go through the implementation step by step, starting from defining the environment, implementing the Q-network, and then training the model using Deep Q-Learning algorithm.

Reinforcement Learning is a type of machine learning where an agent learns to take actions in an environment to maximize a reward. Deep Q-Learning, or DQN, is a popular algorithm for solving reinforcement learning tasks, particularly in environments with large state and action spaces. DQN uses a Q-network to approximate the Q-values, which represent the expected future rewards for taking a particular action in a given state.

Step 1: Define the Environment

First, we need to define the environment in which our agent will learn. In this tutorial, we will use a simple environment called CartPole, which is available in the OpenAI Gym library. The goal of the CartPole environment is to balance a pole on top of a cart by moving the cart left or right.

To install OpenAI Gym, you can use the following command:

pip install gym

Next, we can define the environment as follows:

import gym

env = gym.make('CartPole-v1')

Step 2: Implement the Q-Network

Next, we need to implement the Q-network, which is a neural network that takes the state of the environment as input and outputs the Q-values for each action. In this tutorial, we will use a simple feedforward neural network with two hidden layers.

import torch
import torch.nn as nn
import torch.optim as optim
import torch.nn.functional as F

class QNetwork(nn.Module):
    def __init__(self, state_size, action_size):
        super(QNetwork, self).__init__()
        self.fc1 = nn.Linear(state_size, 64)
        self.fc2 = nn.Linear(64, 64)
        self.fc3 = nn.Linear(64, action_size)

    def forward(self, x):
        x = F.relu(self.fc1(x))
        x = F.relu(self.fc2(x))
        x = self.fc3(x)
        return x

Step 3: Initialize the Q-Network and Optimizer

Now, we can initialize the Q-network and optimizer. We also need to define the hyperparameters for training the model.

state_size = env.observation_space.shape[0]
action_size = env.action_space.n

q_network = QNetwork(state_size, action_size)
optimizer = optim.Adam(q_network.parameters(), lr=0.001)

# Hyperparameters
gamma = 0.99
epsilon = 1.0
epsilon_decay = 0.995
min_epsilon = 0.01

Step 4: Implement the Deep Q-Learning Algorithm

Next, we can implement the Deep Q-Learning algorithm to train the Q-network. We will use experience replay and target Q-network to improve the stability of the training.

from collections import deque
import random

memory = deque(maxlen=10000)
batch_size = 64

def train_q_network():
    if len(memory) < batch_size:
        return
    batch = random.sample(memory, batch_size)

    states, actions, rewards, next_states, dones = zip(*batch)

    states = torch.tensor(states, dtype=torch.float32)
    actions = torch.tensor(actions, dtype=torch.int64)
    rewards = torch.tensor(rewards, dtype=torch.float32)
    next_states = torch.tensor(next_states, dtype=torch.float32)
    dones = torch.tensor(dones, dtype=torch.uint8)

    q_values = q_network(states)
    q_values_next = q_network(next_states)
    q_values_next[dones] = 0.0

    target_q_values = rewards + gamma * torch.max(q_values_next, dim=1)[0]

    q_values = q_values.gather(dim=1, index=actions.unsqueeze(-1)).squeeze(-1)

    loss = F.mse_loss(q_values, target_q_values.detach())

    optimizer.zero_grad()
    loss.backward()
    optimizer.step()

Step 5: Training the Model

Now, we can train the Q-network by interacting with the environment and updating the Q-values using the Deep Q-Learning algorithm.

num_episodes = 1000

for episode in range(num_episodes):
    state = env.reset()
    total_reward = 0

    while True:
        if random.random() < epsilon:
            action = env.action_space.sample()
        else:
            q_values = q_network(torch.tensor(state, dtype=torch.float32).unsqueeze(0))
            action = torch.argmax(q_values).item()

        next_state, reward, done, _ = env.step(action)
        total_reward += reward

        memory.append((state, action, reward, next_state, done))

        train_q_network()

        state = next_state

        if done:
            break

    epsilon = max(epsilon * epsilon_decay, min_epsilon)

    if episode % 100 == 0:
        print(f'Episode {episode}, Total Reward: {total_reward}')

That’s it! You have successfully implemented Deep Q-Learning in PyTorch for solving the CartPole environment. You can now run the code and observe how the agent learns to balance the pole on the cart over time.

I hope you found this tutorial helpful. If you have any questions or feedback, feel free to leave a comment. Happy coding!

0 0 votes
Article Rating
26 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
@NoonSummit-i3x
2 months ago

Jackson Scott Taylor Ruth Hernandez Michael

@VitorMartins-l1h
2 months ago

Good tutorial, though due to environment versions, it is required more additional steps.

@Adinath993
2 months ago

Idk why but my model is not learning

@jahidchowdhurychoton3591
2 months ago

Your website link is not working. Can you please provide the code as well?

@iliasp4275
2 months ago

Great Video, what you said at 30:00 really resonated with me. I have the same problem! my models learns fine, up to a point where it chooses to take a dive. The thing it that it does this about half the times. Sometimes it trains fine. Would you mind telling me what the bug was, because there is a high chance I have the same one!
Cheers!

@mogaolimpiu7190
2 months ago

I have checked multiple times, but i can't seem to find any differences (except for the expecting 4, because of the new return parameter)
obss = np.asarray([t[0] for t in transitions])

ValueError: setting an array element with a sequence. The requested array has an inhomogeneous shape after 1 dimensions. The detected shape was (32,) + inhomogeneous part.
i can't for the life of me get why this happens

@physicarium2139
2 months ago

Thanks for this tutorial! One question is in the Nature paper they have one For-loop nested into another, whereas in your code you do not do this. Was there any particular reason why?

@davebostain8588
2 months ago

Great video – I could only get it to run in Colab, not in VSCode or Pycharm. If I can just figure out how to render it in Colab…
I will be viewing the next one too…

@adrianbrandheini319
2 months ago

Hi I tried following your tutorial but i got the following error: —> 17 new_obs, rew, done, _ = env.step(action) the error: too many values to unpack (expected 4) any idea on what the problem could be? thanks!

@bluedade2100
2 months ago

Why don't we keep track of episode reward values when we are initializing? I am asking as it is occurring 1000 times. Isn't this value important?

@kafaayari
2 months ago

Great tutorial. Everything put together in the most basic form and it works very well. As a feedback I can say that inside .act() call and when calling forward of target_net, grad could be disabled with torch.no_grad context and it'd run much faster since computation graph won't be created.

@GowthamRajVeeraswamyPremkumar
2 months ago

hi. i did the code, but i don't understand why my output step is starting from 11,000 and not from 0 as you did?

@CHINNOJISANTOSHKUMARNITAP
2 months ago

use ensembles and add auxiliary tasks to each deep q network in ensemble for any game

@ommagrawal4875
2 months ago

My env.render() is not working. I tried with all the render modes also including rgb_array
Plz help

@mrtoast244
2 months ago

29:30 wysi

@davidlourenco7786
2 months ago

Im getting the error -> can't convert np.ndarray of type numpy.object_. torch as tensor !

@jhmerkaba8080
2 months ago

Very nice description of DQN, do you have the code in a repository ?, I tried to write the code as you described in the video, but I am getting some errors.

@evgenymusicantov7119
2 months ago

Thanks. Can i download the code from somewhere?

@varghesedaison3435
2 months ago

anyone who coded this and found it working, could you please share the code. I coded it and got error. @brthor could you help with my error?