Design Graphical User Interfaces using Python and TKinter

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Creating graphical user interfaces (GUIs) with Python and TKinter is a great way to build interactive applications that users can interact with. TKinter is a built-in library that comes with Python, making it easy to get started with GUI development without having to install any additional packages.

In this tutorial, we will walk you through the process of creating a simple GUI application using TKinter. We will go over creating a window, adding widgets such as buttons and labels, and handling events. By the end of this tutorial, you will have a good understanding of how to create basic GUI applications with Python and TKinter.

Getting Started

Before we begin, make sure you have Python installed on your computer. You can download the latest version of Python from the official website (https://www.python.org/downloads/). TKinter is included with Python, so there is no need to install it separately.

Creating a Window

To create a window in TKinter, you first need to import the TKinter module:

import tkinter as tk

Next, create an instance of the TK class to create a window:

root = tk.Tk()

This will create a blank window with default settings. You can customize the window by adding a title, setting its size, and so on. For example, to set the title of the window, use the following code:

root.title("My GUI Application")

Adding Widgets

Now that we have a window, we can start adding widgets to it. Widgets are the building blocks of a GUI application, such as buttons, labels, text boxes, and so on. To add a label to the window, use the following code:

label = tk.Label(root, text="Hello, World!")
label.pack()

This will create a label with the text "Hello, World!" and add it to the window. The pack() method is used to display the widget on the window. You can also customize the label by changing its font, color, and other properties.

Similarly, you can add buttons to the window using the Button class:

button = tk.Button(root, text="Click Me")
button.pack()

This will create a button with the text "Click Me" and add it to the window. You can bind events to the button using the command parameter, which will be called when the button is clicked.

Handling Events

To handle events in a GUI application, you can use event handlers. For example, you can define a function that will be called when a button is clicked:

def on_button_click():
    print("Button clicked")

button = tk.Button(root, text="Click Me", command=on_button_click)
button.pack()

In this example, the on_button_click function will be called when the button is clicked, and it will print "Button clicked" to the console. You can define event handlers for other widgets as well, such as labels and text boxes.

Running the Application

To run the GUI application, you need to start the main event loop. This will display the window and listen for user input:

root.mainloop()

This will start the TKinter event loop and display the window with the added widgets. The application will continue to run until you close the window or exit the program.

Summary

In this tutorial, we covered the basics of creating graphical user interfaces with Python and TKinter. We showed you how to create a window, add widgets such as labels and buttons, handle events, and run the application. TKinter provides a simple and easy-to-use interface for creating GUI applications with Python. With this knowledge, you can start building more complex applications with TKinter and expand your skills in GUI development.

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@codemedio6418
3 days ago

2024 is it still available libs & command ?

@emmettf1107
3 days ago

If anyone is trying this with PyCharm you need to import the "future" package and then use this code:

from future.moves import tkinter

from tkinter import *

root = Tk()

#Create Widget

myLabel = Label(root, text ="Hello World!")

#put on screen

myLabel.pack()

root.mainloop()

Took me ages to find this.

@lonnieo4676
3 days ago

adding to codeymy's tkinter blackjack,,, just a couple more buttons to go,, at actorcat pastebin,,, thx codemy', you've taught me a lot!!!

@ripits_62
3 days ago

200 videos over tkinter lol

@sostratuszgrimmagu
3 days ago

Very nice! My very first GUI 🙂

@Kavishhhh08
3 days ago

abb ayega na maza bhidu

@elnaghy
3 days ago

thanks

@Boly-vid
3 days ago

Can I use this is as VS?

@anthonypikoulas4134
3 days ago

I like the way you explain things. Thanks a lot

@Vincent2103
3 days ago

at 7:10 why is the root.'mainLoop' the L is capital why is that? or is just that I haven't gove depp into the video?

edit: okay at 8:49 a problem occured my bad should've watch it first lol

@SuperLimeWorld
3 days ago

please not that .place is the best and nothing else should be used

@SuperLimeWorld
3 days ago

I call it tinker for some reason lmfao

@adam_belounis.
3 days ago

Very instructive

@adam_belounis.
3 days ago

Very instructive

@ffrffrujg4736ll
3 days ago

I'll be there to pick up the good work for r e não ksususussusususisusus o meu tempo rsésusu a great here and I have to go to the office TODAY IS THE 6 IN MY 6666666766 E É UM 555555IJVVC QUE É 35GHJKKLKLLLL É UM DOS MELHORES FILMES QUE SE PODE SER MAIS INFORMAÇÕES IS A GREAT PLACE TO WORK FOR IS IIIIIIIII AND THE OTHER IS THAT A NEW YORK CITY IS A GREAT

@thapelo_mahloko
3 days ago

You are the best

@SnugLife
3 days ago

Thank you, I'm actually beginning this and plan to watch your full course for this!

@somehacks
3 days ago

How can i edit the code while its running and see the changes live

@guyfromhesse-hannau6625
3 days ago

Mr. White, I have a plan to make huge buck

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