Creating graphical user interfaces (GUIs) with Python and TKinter is a great way to build interactive applications that users can interact with. TKinter is a built-in library that comes with Python, making it easy to get started with GUI development without having to install any additional packages.
In this tutorial, we will walk you through the process of creating a simple GUI application using TKinter. We will go over creating a window, adding widgets such as buttons and labels, and handling events. By the end of this tutorial, you will have a good understanding of how to create basic GUI applications with Python and TKinter.
Getting Started
Before we begin, make sure you have Python installed on your computer. You can download the latest version of Python from the official website (https://www.python.org/downloads/). TKinter is included with Python, so there is no need to install it separately.
Creating a Window
To create a window in TKinter, you first need to import the TKinter module:
import tkinter as tk
Next, create an instance of the TK class to create a window:
root = tk.Tk()
This will create a blank window with default settings. You can customize the window by adding a title, setting its size, and so on. For example, to set the title of the window, use the following code:
root.title("My GUI Application")
Adding Widgets
Now that we have a window, we can start adding widgets to it. Widgets are the building blocks of a GUI application, such as buttons, labels, text boxes, and so on. To add a label to the window, use the following code:
label = tk.Label(root, text="Hello, World!")
label.pack()
This will create a label with the text "Hello, World!" and add it to the window. The pack()
method is used to display the widget on the window. You can also customize the label by changing its font, color, and other properties.
Similarly, you can add buttons to the window using the Button
class:
button = tk.Button(root, text="Click Me")
button.pack()
This will create a button with the text "Click Me" and add it to the window. You can bind events to the button using the command
parameter, which will be called when the button is clicked.
Handling Events
To handle events in a GUI application, you can use event handlers. For example, you can define a function that will be called when a button is clicked:
def on_button_click():
print("Button clicked")
button = tk.Button(root, text="Click Me", command=on_button_click)
button.pack()
In this example, the on_button_click
function will be called when the button is clicked, and it will print "Button clicked" to the console. You can define event handlers for other widgets as well, such as labels and text boxes.
Running the Application
To run the GUI application, you need to start the main event loop. This will display the window and listen for user input:
root.mainloop()
This will start the TKinter event loop and display the window with the added widgets. The application will continue to run until you close the window or exit the program.
Summary
In this tutorial, we covered the basics of creating graphical user interfaces with Python and TKinter. We showed you how to create a window, add widgets such as labels and buttons, handle events, and run the application. TKinter provides a simple and easy-to-use interface for creating GUI applications with Python. With this knowledge, you can start building more complex applications with TKinter and expand your skills in GUI development.
2024 is it still available libs & command ?
https://www.youtube.com/watch?v=YXPyB4XeYLA
If anyone is trying this with PyCharm you need to import the "future" package and then use this code:
from future.moves import tkinter
from tkinter import *
root = Tk()
#Create Widget
myLabel = Label(root, text ="Hello World!")
#put on screen
myLabel.pack()
root.mainloop()
Took me ages to find this.
adding to codeymy's tkinter blackjack,,, just a couple more buttons to go,, at actorcat pastebin,,, thx codemy', you've taught me a lot!!!
200 videos over tkinter lol
Very nice! My very first GUI 🙂
abb ayega na maza bhidu
thanks
Can I use this is as VS?
I like the way you explain things. Thanks a lot
at 7:10 why is the root.'mainLoop' the L is capital why is that? or is just that I haven't gove depp into the video?
edit: okay at 8:49 a problem occured my bad should've watch it first lol
please not that .place is the best and nothing else should be used
I call it tinker for some reason lmfao
Very instructive
Very instructive
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You are the best
Thank you, I'm actually beginning this and plan to watch your full course for this!
How can i edit the code while its running and see the changes live
Mr. White, I have a plan to make huge buck