Creating a custom tool in Houdini can greatly enhance your workflow and productivity. In this tutorial, we will focus on creating a Massive Exporter Tool using the Houdini R&D Python module and PyQt for the user interface.
Step 1: Setting up the project
- Open Houdini and create a new Python script in the Script Editor.
- Import the necessary modules:
import hou from PyQt5 import QtWidgets, QtCore
Step 2: Creating the UI
-
Define a class for the custom tool:
class MassiveExporterToolUI(QtWidgets.QWidget): def __init__(self): super(MassiveExporterToolUI, self).__init__() self.initUI() def initUI(self): # Create a layout for the tool layout = QtWidgets.QVBoxLayout() # Add a label for the tool title title_label = QtWidgets.QLabel('Massive Exporter Tool') layout.addWidget(title_label) # Add a file browser button to select the export folder self.export_folder_btn = QtWidgets.QPushButton('Select Export Folder') self.export_folder_btn.clicked.connect(self.selectExportFolder) layout.addWidget(self.export_folder_btn) # Add a button to export the scene export_btn = QtWidgets.QPushButton('Export Scene') export_btn.clicked.connect(self.exportScene) layout.addWidget(export_btn) # Set the layout for the tool self.setLayout(layout) def selectExportFolder(self): # Function to open a file browser and select the export folder export_folder = QtWidgets.QFileDialog.getExistingDirectory(None, 'Select Export Folder') if export_folder: self.export_folder_btn.setText(export_folder) def exportScene(self): # Function to export the scene export_folder = self.export_folder_btn.text() selected_node = hou.node('/obj/').selectedItems()[0] selected_node.save(export_folder + '/' + selected_node.name() + '.obj')
Step 3: Displaying the UI
- Create an instance of the
MassiveExporterToolUI
class and show the tool:app = QtWidgets.QApplication([]) tool_ui = MassiveExporterToolUI() tool_ui.show() app.exec_()
Now, when you run the script in the Script Editor, the Massive Exporter Tool UI will be displayed. You can select an export folder and export the selected node as an OBJ file.
This is just a basic example of creating a custom tool in Houdini using the Houdini R&D Python module and PyQt. You can expand on this by adding more functionality and customizing the UI to suit your needs. Experiment with different layouts, widgets, and functionalities to create a tool that fits your workflow.
Hi wei750830, thanks! The UI run in different thread inside Houdini in which let you manage both. Using QGraphicsPixmapItem in general QGraphicsItem under QGraphicsView provide real time info that can be used to manage the nodes.
THIS IS AMAZING……!!!
how do u grab the massive app GUI in realtime?!