In Kivy, getting input from the user is an essential task when developing interactive applications. One common type of input is text input, where users can enter text into a text box or text input field. In this tutorial, we will go over the steps to get text input from the user in a Kivy application using Python.
Step 1: Install Kivy
Before we begin, make sure you have Kivy installed on your system. If you haven’t installed Kivy yet, you can do so by following the installation instructions on the Kivy website: https://kivy.org/#download
Step 2: Create a Kivy App
Create a new Python file and import the necessary libraries for building a Kivy application. You will need to import the App class from kivy.app and TextInput from kivy.uix.textinput.
from kivy.app import App
from kivy.uix.textinput import TextInput
Step 3: Define the App Class
Next, define a new class that inherits from the App class. In this class, we will create a TextInput widget that allows users to input text.
class MyTextInputApp(App):
def build(self):
text_input = TextInput(text='Enter text here')
return text_input
In this code snippet, we create a new instance of the TextInput class and set the initial text to ‘Enter text here’. The TextInput widget is then returned from the build() method, which is called when the application is run.
Step 4: Run the App
Now, to run the Kivy application, create an instance of the MyTextInputApp class and call its run() method.
if __name__ == '__main__':
MyTextInputApp().run()
When you run the application, you should see a text input field where users can enter text. You can interact with the text input field by clicking on it and typing text using the keyboard.
Step 5: Get the Text Input
To retrieve the text input from the user, you can use the .text attribute of the TextInput widget. You can access this attribute to get the text input entered by the user.
text = text_input.text
print(f'You entered: {text}')
You can add this code snippet to the build() method or create a button that, when clicked, retrieves the text input and prints it to the console.
Step 6: Handle Text Input Events
If you want to perform some action when the user enters text or presses enter, you can bind events to the text input widget. For example, you can bind the on_text_validate event to a callback function that gets called when the user presses the enter key.
def on_enter(instance, value):
print(f'You entered: {value}')
text_input.bind(on_text_validate=on_enter)
In this code snippet, we define a callback function on_enter that prints the text entered by the user. We then use the bind() method to bind the on_text_validate event to this callback function.
By following these steps, you can easily get text input from the user in a Kivy application using Python. Feel free to customize the text input widget and handle events according to your application’s requirements.
Download Source Code: https://bit.ly/3eVkcn5
Thanks, my first day of proud a female tutored me and found clues on my project respect!!! Hooo
hi, why do you use **kwargs in the MyGridLayout class as parameter? Great video btw