React Animations just got better
Recently, there have been some exciting improvements to animations in React that are making developers’ lives easier. With the introduction of new features and enhancements, creating dynamic and engaging user interfaces has become more seamless than ever before.
Introducing the new React Spring library
One of the most significant recent developments is the introduction of the React Spring library. This powerful tool allows developers to create fluid, natural-looking animations with minimal effort. By using physics-based animations, React Spring enables smoother transitions and more lifelike movements, leading to a more intuitive and polished user experience.
Improved performance with Suspense and Concurrent Mode
In addition to the React Spring library, React has also made strides in performance optimization. The introduction of Suspense and Concurrent Mode has significantly improved the efficiency of rendering animations, leading to smoother and more responsive interfaces. With the ability to suspend rendering and prioritize updates, developers can now create more complex and dynamic animations without sacrificing performance.
Enhanced control with the useTransition hook
Another exciting addition to React’s animation capabilities is the useTransition hook. This feature provides developers with greater control over the timing and sequencing of animations, allowing for more intricate and expressive user interfaces. By managing the transition of components and elements, the useTransition hook provides a more intuitive way to orchestrate complex animations with ease.
Conclusion
With these recent advancements in React’s animation capabilities, developers now have more tools than ever to create immersive and engaging user interfaces. The React Spring library, along with improvements in performance and control, has elevated the possibilities for animations in React, making it easier to bring designs to life and captivate users with dynamic, responsive interfaces.
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Am I the only one who thought there was a fly in my right ear at the beginning
A clickbait 👿👿
Any idea why it's telling me that "safeToRemove()" isn't a function?
great tutorials!
NextJS breaking my app every day. Oh man, too real lol
wtf is the moan broo hahahaha
I still have no idea why anyone would use framer motion over gsap. Gsap is so much more powerful it's like watching someone compare a toy car to a fighter jet and going with the toy car because it came in a prettier wrapper.
Thank you🙇, been looking everywhere for something on usepresence and useAnimate, you just saved my mental state🫠, you're a life saver
Edit: seems it's just a copy from the docs😩, wanted to know if the async is necessary, if animatePResence is necessary, could I use safetoRemove without it being in a seperate function
Cool
What's your theme?
vaping not cool
bro what vape u using ? and juice ?
how did you get index variable?
Please give the link for that wallpaper its so cool
Bro can you make a crush course about framer motion
What's wrong with keyframes?
Papa ed pls gif us framer motion series. Full pls.
I gif u biscuit..
why did you add that weird sound at 44 seconds
Hi Ed, great content, you always know how to make coding not feel so boring.. Lol. so i'm working on a project that requires i implement a feature Tour guide, and it's something i'm quite new to, can you please make a video on the best libraries to help implement this in a react Typescript web application?? I'd be eternally grateful 🙏