body {
margin: 0;
}
canvas {
display: block;
}
Adding a 3D model to a website using THREE.JS
THREE.JS is a popular 3D library for creating and displaying 3D content on the web. With THREE.JS, you can add 3D models to your website to create engaging and interactive experiences for your users.
Getting Started with THREE.JS
To get started with THREE.JS, you’ll need to include the THREE.JS library in your HTML file. You can do this by adding the following script tag to your HTML file:
Creating a 3D Scene
Once you have included the THREE.JS library, you can start creating a 3D scene. First, you’ll need to create a scene, a camera, and a renderer:
const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); const renderer = new THREE.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement);
Adding a 3D Model
Now that you have a 3D scene set up, you can add a 3D model to it. 3D models can be created using 3D modeling software and exported to popular formats such as .obj or .gltf. Once you have a 3D model, you can load it into your scene using the THREE.JS loader:
const loader = new THREE.GLTFLoader(); loader.load('path_to_your_model.glb', function (model) { scene.add(model.scene); });
Animating the 3D Model
Once you have added a 3D model to your scene, you can animate it using THREE.JS. You can animate the 3D model by updating its position, rotation, or scale in the render loop:
function animate() { requestAnimationFrame(animate); // Update the position, rotation, or scale of the 3D model here renderer.render(scene, camera); } animate();
Conclusion
With THREE.JS, adding a 3D model to a website is easy and can create immersive and interactive experiences for your users. By following the steps outlined in this article, you can bring your 3D creations to life on the web.
hey, how do you go about obj files? please help
Hi. Thank you for your explanations. This is exactly what I was looking for. I'm a newbie in Javascript. I'm still able to understand all you said. I guess I will I to watch your video again and again and again….
Can we create a road in 3D with exact dimensions, where the data such as thickness, measurements and more stored in a database is displayed once I click a point on this road?
Thank you soo much
hi where did you get the background music
Do i have to install anything only my computer (Mac) to be able to run it locally via VS Code and debugging in Chrome?
I think I finally found a way to give my ai home assistant a “face” . Thank you
Great and quick breakdown! Thank you.
Thanks for this video. It would be very helpful if you do this for 3D House model
When i use my models in your project they did not show on website
I use this in my React project and it complains "Uncaught SyntaxError: Unexpected token ':' at scene.gltf"
Thats super cool !!!
I probably wont get an answer but I was wondering what you'd do if you had a scene made in Blender and wanted one specific object within that scene react to mouse movement? To be specific, I want to make a campfire with sparks coming out, but want the sparks to interact with the mouse if it hovers over them and the fire interact differently if the mouse goes over it.
Thank you! It’s very excellent!
I dont understand it now but in a few months it will all make sense 😅. thank you
Can't workwith STEP file ?
I clone your project but it only give me the text
awesome content bro
Thank you so much for this tutorial. I have a problem: my 3D model is so small and it is located so far from my current camera position, so i am confused. I repeated all code, which you have done, please, help me sir😇
Thank you
Hi! Im curious how to get this working on my wordpress site😁