Creating a Simple Paint App using Python kivy
Python kivy is a powerful framework for developing multi-touch applications. In this article, we will explore how to create a simple paint app using Python kivy and ColorPicker.
Setting up the environment
Before we begin, make sure you have Python and kivy installed on your system. You can install kivy using pip:
pip install kivy
Creating the Python code
Now, let’s create a Python script to build our simple paint app. You can use your favorite text editor or IDE to write the following code:
from kivy.app import App
from kivy.uix.widget import Widget
from kivy.uix.colorpicker import ColorPicker
from kivy.graphics import Line
class PaintWidget(Widget):
def on_touch_down(self, touch):
with self.canvas:
touch.ud["line"] = Line(points=(touch.x, touch.y))
def on_touch_move(self, touch):
touch.ud["line"].points += [touch.x, touch.y]
class PaintApp(App):
def build(self):
paint_widget = PaintWidget()
color_picker = ColorPicker()
color_picker.bind(color=paint_widget.canvas.add_color)
return paint_widget
if __name__ == "__main__":
PaintApp().run()
Running the app
Save the above code in a file called paint_app.py
. Now, open your terminal and run the app using the following command:
python paint_app.py
Conclusion
With just a few lines of code, we have created a simple paint app using Python kivy. You can now experiment with different features and functionalities to enhance the app further. Happy coding!