How to Install and Setup PyGame with Visual Studio Code
PyGame is a popular Python library for creating games and multimedia applications. If you’re interested in learning how to use PyGame in Visual Studio Code, follow these steps:
Step 1: Install Python and Visual Studio Code
If you haven’t already, make sure you have Python and Visual Studio Code installed on your computer. You can download Python from the official website (https://www.python.org/) and Visual Studio Code from the Microsoft website (https://code.visualstudio.com/).
Step 2: Install PyGame
Open your command prompt or terminal and type the following command to install PyGame using pip:
pip install pygame
Step 3: Create a New Python Project in Visual Studio Code
Open Visual Studio Code and create a new Python file by clicking on File > New File. Save the file with a .py extension, for example, game.py.
Step 4: Start Coding with PyGame
You can start coding your PyGame application in the Python file you created. Here’s a simple example code to get you started:
import pygame
pygame.init()
screen = pygame.display.set_mode((800, 600))
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
Step 5: Run Your PyGame Application
To run your PyGame application, click on the Run button in Visual Studio Code or use the terminal to execute your Python file. You should see a blank window open up, indicating that your PyGame application is running successfully.
Conclusion
That’s it! You’ve successfully installed and set up PyGame with Visual Studio Code. Now you can start creating your own games and applications using this powerful Python library.
it worked for me by running the pip command in cmd rather than on vscode
Teacher 🤓☝, I have a problem…:
"pip : The term 'pip' is not recognized as the name of a cmdlet, function, script file, or executable program. Check if you spelled the name correctly or,
If you included a path, verify that the path is correct and try again.
Online: 1 Character: 1
+ pip install pygame
+ ~~~
+ CategoryInfo : ObjectNotFound: (pip:String) [], CommandNotFoundException
+ FullyQualifiedErrorId : CommandNotFoundException"
Import "pygame" could not be resolved Pylance(reportMissingImports)
you know how to fix this?
When I did this it was installed in python and I couldn't use it in Vs code
AttributeError: partially initialized module 'pygame' has no attribute '__path__' (most likely due to a circular import)
During handling of the above exception, another exception occurred:
I'm also getting the No module named pygame even though i have python 3.12.2
pip : The term 'pip' is not recognized as the name of a cmdlet, function, script file,
or operable program. Check the spelling of the name, or if a path was included, verify
that the path is correct and try again.
At line:1 char:1
+ pip install pygame
+ ~~~
+ CategoryInfo : ObjectNotFound: (pip:String) [], CommandNotFoundExceptio
n
+ FullyQualifiedErrorId : CommandNotFoundException how to fix
Thank you so much. Precisely the thing I wanted.
It worked thanks
Mine says 'pip' is not recognized
Thanks bhai 💙
nice
Not helpful at all does not work
AttributeError: partially initialized module 'pygame' has no attribute 'init' (most likely due to a circular import) how do i fix this
worst programming language to work with.
error it says could not find a version that satisfies the requirements pygame
thank you so much!
After I run command pip install pygame it show an error
in the output it says:"No module named 'pygame'"
thanks mate