Understanding variables in tkinter

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Tkinter is a popular Python library used for creating graphical user interfaces (GUIs). One of the key components of building GUIs in tkinter is the use of variables. Understanding tkinter variables is crucial for developing interactive and dynamic GUI applications. In this tutorial, we will explore the different types of tkinter variables, how to create and work with them, and some common use cases.

Types of Tkinter Variables:
There are several types of tkinter variables that you can use in your GUI applications. The most commonly used types include StringVar, IntVar, DoubleVar, and BooleanVar. These variable types correspond to the data types they represent: strings, integers, floating-point numbers, and boolean values, respectively.

Creating Tkinter Variables:
To create a tkinter variable, you first need to import the tkinter module. Then, you can use the following syntax to create variables of different types:

import tkinter as tk

# Create a StringVar
str_var = tk.StringVar()

# Create an IntVar
int_var = tk.IntVar()

# Create a DoubleVar
dbl_var = tk.DoubleVar()

# Create a BooleanVar
bool_var = tk.BooleanVar()

You can also initialize the variable with an initial value by passing it as an argument to the constructor:

str_var = tk.StringVar(value="Hello, world!")
int_var = tk.IntVar(value=42)
dbl_var = tk.DoubleVar(value=3.14159)
bool_var = tk.BooleanVar(value=True)

Working with Tkinter Variables:
Once you have created tkinter variables, you can use them to store and retrieve data in your GUI application. You can set the value of a variable using the set() method and get the value using the get() method. Here’s an example of how to use these methods:

str_var.set("New value")
print(str_var.get())

You can also trace changes to tkinter variables using the trace() method. This allows you to execute a callback function whenever the value of the variable changes. Here’s an example of how to use the trace() method:

def callback(*args):
    print("Variable changed")

str_var.trace("w", callback)
str_var.set("Another value")  # This will trigger the callback

Common Use Cases for Tkinter Variables:
Tkinter variables are commonly used in GUI applications to create dynamic and interactive interfaces. Some common use cases for tkinter variables include:

  1. Binding variables to widgets: You can bind tkinter variables to widgets such as Entry, Label, Checkbutton, Radiobutton, and more. This allows you to display and update the value of the variable in real-time as the user interacts with the widget.

  2. Validation and input handling: You can use tkinter variables to validate user input and handle errors in forms and input fields. For example, you can use IntVar to ensure that the user enters an integer in a given field.

  3. Updating widget properties: Tkinter variables can be used to update the properties of widgets dynamically. For example, you can use BoolVar to toggle the state of a Checkbutton widget or use StringVar to update the text displayed in a Label widget.

Overall, understanding tkinter variables is essential for creating robust and flexible GUI applications in Python. By using tkinter variables effectively, you can create dynamic and interactive interfaces that respond to user input and update in real-time. Experiment with different types of tkinter variables and explore the various ways they can be used in your GUI applications.

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@sergiorecaman373
3 hours ago

3 days reading through several pages, and all I needed was your ten minute video. Thanks <3

@imaneamine3047
3 hours ago

The quality is so much high! Thank you again! I hope you get more traffic

@PinkiYuiki
3 hours ago

you are really the only one who I understand from thank you

@naderbazyari2
3 hours ago

I swear to God. I am so blown away by the quality of these videos that I wanna comment on all of them because more people need to see this. This is awesome. Many Thanks

@debnathmriganka2010
3 hours ago

Sir, Please can you help me one thing, from where i can view all command, option, all proper documentation for Tkinter, I visit their website, but cant undersatnd how to get all syntex every thing.

@debnathmriganka2010
3 hours ago

the way you teach is really amazing.

@debnathmriganka2010
3 hours ago

Very Very Good Tutorial youtube.

@Lorenzolorenzo-t7g
3 hours ago

I followed your tutorial about "StringVar" but it still doesn't work for me.

I would like to store the selection from the “filedialog.askdirectory()” in my “entry1” box.

But that does not work. I also want to increase the height of my “entry6” but that is only possible with a label. I would like to raise it and left align with “Wrap text”.

Can you help me a little with this?

import customtkinter

import tkinter

from tkinter import *

import tkinter as tk

from tkinter import ttk

from tkinter import Tk, filedialog

customtkinter.set_appearance_mode("blue")

customtkinter.set_default_color_theme("dark-blue")

# root = customtkinter.CTk()

root = Tk()

root.geometry("800×700")

root.title("SPLCF3, Phase Out Programma.")

def open_file():

filepath = filedialog.askdirectory()

file = open(filepath, "r")

entry1.textIO = file

print()

def input_verwerking():

print("n")

print("The files will be collected in the folder: ", entry1.get())

print("The aircraft that wil be processed is: ", entry3.get())

# print(entry1.sel2.get())

print(sel2.get()) # I want to transfer this information to "entry1"

exit()

label = customtkinter.CTkLabel(root, text="SPL/CF3 A/C Phase Out System!", font=("Arial", 24))

label.pack(pady=30, padx=15)

frame = customtkinter.CTkFrame(master=root)

frame.pack(pady=10, padx=10, expand=True)

sel2 = StringVar()

def submit():

print("n")

def submit1():

open_file_path = filedialog.askdirectory() # Returns opened path as str

entry1 = ttk.Entry(master=frame, textvariable=sel2, width=27)

entry2 = tkinter.Label(master=frame, text="Select a the folder where to start :")

entry3 = ttk.Combobox(master=frame, values=["AAA", "BBB", "CCC", "DDD", "EEE", "FFF", "GGG",], font=("Ariel", 10), width=20)

entry4 = tkinter.Label(master=frame, text="Select an aircraft :")

entry5 = Button(master=frame, text="Browse", command=submit1)

entry6 = tkinter.Label(master=frame, width=100, height=20, textvariable=sel2)

button = customtkinter.CTkButton(master=frame, text="Start Processing", command=input_verwerking,

font=("Ariel", 16))

entry1.grid(row=2, column=2, pady=25, padx=10) # "Phase Out Folder" text in text box

entry2.grid(row=2, column=0, pady=25, padx=10) # "Select a the folder where to start :", label column 1

entry3.grid(row=3, column=2, pady=25, padx=20) # Aircraft selection, column 2

entry4.grid(row=3, column=0, pady=25, padx=10) # "Submit", "Select an aircraft :"

entry5.grid(row=2, column=3, pady=25, padx=10) # "Brows", column 3, row 4

entry6.grid(row=4, column=0, columnspan=16, pady=25, padx=10)

button.grid(row=9, column=2, pady=25, padx=10)

root.mainloop()

@wandasheets2666
3 hours ago

def submit():
set_time = 3 # put time here, it should be in minutes
update_counter(set_time)

def update_counter(temp):
if temp > -1:
mins, secs = divmod(temp, 60)
if mins > 60:
hours, mins = divmod(mins, 60)
minute.set("{:02d}".format(mins))
second.set("{:02d}".format(secs))

temp -= 1
root.after(1000, update_counter, temp) # always set to 60000
else:
# call all functions here
messagebox.showinfo("Time Countdown", "Time To Drink !")

running = False
temp = 12

minute = tkinter.StringVar(root)
second = tkinter.StringVar(root)

timing = str(minute) + " : " + str(second)
minute_entry = Label(left_frame, width=20, text=timing, font=("Arial",20, ""),justify='center',state='disabled')
minute_entry.grid(row=6, column=0,)

submit()

@wandasheets2666
3 hours ago

i am trying to make a count down time and having problem concating the hour and minutes on the same widget,
can you help me please

@ThathuJan
3 hours ago

I need to create a default text value to show only in label where the same textvariable connected with entry widget

@odams
3 hours ago

Nice! Could you please do a "Tkinter with class" video? That would be great, I don't find good videos on that

@MathGoOli
3 hours ago

could you please make some multi label app? and use some OOP approach?

@juniorMr
3 hours ago

Man ,I come from your main channel.

Honestly I don't know how to thanks you, because the way you teach is really amazing.

@SkyFly19853
3 hours ago

Will you make tutorials on Panda3d or other 2d game engines?

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