Utilize Properties Across Various Classes and Screens in Kivy | Kivy Tutorial |

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In Kivy, properties allow you to easily manage the state of different classes and screens in your application. By using properties, you can ensure that changes made to one class or screen are reflected in other parts of your application.

To use properties from different classes and screens in Kivy, follow these steps:

  1. Define properties in your classes:

In order to use properties in your classes, you need to define them. Properties can be defined using the ObjectProperty class. For example, to define a property called text in a class called MyClass, you can do the following:

from kivy.properties import ObjectProperty

class MyClass:
    text = ObjectProperty(None)
  1. Use properties in your classes:

Once you have defined properties in your classes, you can use them to store and retrieve data. For example, you can set the value of the text property in the MyClass class like this:

my_class = MyClass()
my_class.text = "Hello, World!"

Similarly, you can access the value of the text property like this:

print(my_class.text)
  1. Bind properties to screen elements:

Once you have defined properties in your classes, you can bind them to screen elements in your Kivy application. This allows you to automatically update the screen elements when the property changes. For example, you can bind the text property of the MyClass class to a Label widget in your Kivy application like this:

# Assuming the MyClass instance is named 'my_class' and the Label widget is named 'my_label'
my_label.text = my_class.text
my_class.bind(text=my_label.setter('text'))
  1. Update properties from different screens:

Properties can be updated from different screens in your Kivy application. For example, if you have a property called background_color in a class called MyClass, you can update this property from a different screen like this:

from kivy.app import App
from kivy.uix.screenmanager import Screen

class OtherScreen(Screen):
    def update_background_color(self, color):
        app = App.get_running_app()
        app.my_class.background_color = color

In this example, the update_background_color method in the OtherScreen class updates the background_color property of the MyClass class.

By following these steps, you can easily use properties from different classes and screens in Kivy. This can help you build more dynamic and responsive applications.

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@isit_reallyme
4 hours ago

I watched many tutorials and didn't find what I needed, much appreciated broski.

@AKKJ420
4 hours ago

Very nice thanks for sharing your knowledge.

@bigredeyesproductions9274
4 hours ago

But, you literally did not use a widget from a different class.

You used a button with root to change current, in order to change screen.

You used ids to grab from another screens text.. Is that what you meant?

At the least, the title is confusing.

@hughnorris675
4 hours ago

Thanks for this amazing tutorial!

Just one additional thing: Could you please explain me how to plot different graphs on different Screens using KivyMD??

I'm struggling with that and I would really appreciate your help!

@hamzaddn7606
4 hours ago

What about image

@therefinedapple9210
4 hours ago

Yo do I have some way to contact you to help me get some of my questions answered? Just a few moments of your time to get some things resolved would be very helpful

@sweeterdeeker9436
4 hours ago

This is AWESOME! your videos are very informative.
I was hoping you had a video on MDNavigationDrawer and on how to use buttons on screens accessed by the drawer and how to pass that information to additional screens.

@technicalbunny7210
4 hours ago

Nice video bro

@andresfelipejimenezvega2962
4 hours ago

Excelente video amigo!!

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